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Progress Report

Published May 10, 2006
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Fixed up the test mapgen to actually spawn a unit [rather than sending partial messages], and the unit layer to actually check for them [rather than just drawing one at 1,1,0].

The result is an actual unit which I can select, and the UnitBox can give me details for:



Not much, but it's hard to give movement commands to non-existant units...
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