Unfortunately, some of the UI bits are... lost somehow when I do things that way. Dunno how to explain it. It's not all of them, just the stuff from the chat box and the map rendering. Two completely separate beasties, one loaded in the thread, one not... Other stuff moves over nicely. I suspected some sort of loading exception, but the logs show nothing and I double checked that the logging wasn't broken... (it was but I fixed it and still no messages). I'll deal with that tomorrow, or after tomorrow. Now, sleep.
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Moe work this evening. Mocked up the UnitSummary UI bits, added some functionality, moved the game ui setup into its own thread and present a nice Loading screen.
Unfortunately, some of the UI bits are... lost somehow when I do things that way. Dunno how to explain it. It's not all of them, just the stuff from the chat box and the map rendering. Two completely separate beasties, one loaded in the thread, one not... Other stuff moves over nicely. I suspected some sort of loading exception, but the logs show nothing and I double checked that the logging wasn't broken... (it was but I fixed it and still no messages). I'll deal with that tomorrow, or after tomorrow. Now, sleep.
Unfortunately, some of the UI bits are... lost somehow when I do things that way. Dunno how to explain it. It's not all of them, just the stuff from the chat box and the map rendering. Two completely separate beasties, one loaded in the thread, one not... Other stuff moves over nicely. I suspected some sort of loading exception, but the logs show nothing and I double checked that the logging wasn't broken... (it was but I fixed it and still no messages). I'll deal with that tomorrow, or after tomorrow. Now, sleep.
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