It shouldn't take quite that long, and I suspect that area is rife with shortcuts that could be taken to get Tangent back into the 1 order of magnitude area vs C#. Will research later. Ideally do some more productive work too; bugfixes, example apps...
🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Whimsy drove me from productive stuff towards profiling stuff. The maze app (last post) is indeed spending 60-70% of its time on what amounts to a single method call. It's not actually the dynamic invoke on a MethodInfo (like I suspected) but simply creating storage for the return value from a .NET method.
It shouldn't take quite that long, and I suspect that area is rife with shortcuts that could be taken to get Tangent back into the 1 order of magnitude area vs C#. Will research later. Ideally do some more productive work too; bugfixes, example apps...
It shouldn't take quite that long, and I suspect that area is rife with shortcuts that could be taken to get Tangent back into the 1 order of magnitude area vs C#. Will research later. Ideally do some more productive work too; bugfixes, example apps...
Previous Entry
Tangent: Maze Example
Next Entry
Tangent: Constness
Advertisement
Latest Entries
And so it goes...
1691 views
Tangent, now with usable error messages!
1849 views
Back to work!
1763 views
Tangent: Haitus
1742 views
Tangent: Syntax reworking
1504 views
Tangent: Adverbs
1383 views
Tangent: Pattern Matching, Part 1
1596 views
Tangent: Pattern Matching, Part 1
1448 views
Tangent: Generic Method Bodies, Part 2
1605 views
Tangent: Generic Method Bodies, Part 1
1454 views
Advertisement