![Screen Shot 2012-09-03 at 9.34.46 PM.png](https://uploads.gamedev.net/blogs/monthly_09_2012/blogentry-174188-0-82130800-1346672851.png)
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I'm done adding render to texture, this is a full rewrite of the old code making it more generic and self contained. I've also added a new Control for rendering simple scenes/objects, very usefull. The pic below shows OpenGL Profiler with the FBO attached texture, showing the output of the viewer Control.
![Screen Shot 2012-09-03 at 9.34.46 PM.png](https://uploads.gamedev.net/blogs/monthly_09_2012/blogentry-174188-0-82130800-1346672851.png)
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