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3D Gravity Particles

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0 comments, last by Prozak 24 years ago
Hi All, I''m doing a program that simulates gravity in particles. They have mass and radius and some other stuff... The math and everything is well sorted out. Remains only the 3D engine, which I know how to program, but because Im a newbie to windows programming, will take some time. Probably in opengl, due to its simplicity. Is anyone out there willing to give a hand? Has anyone seen this before? Thanx All, Hugo Hugo Ferreira
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How about going to www.opengl.org and download the SDK.

You can also check out help that comes with MSVC orso. You must have good help files avialable all the time, even if you''re an experienced OpenGL coder.

When you start your first OpenGL program, why not copy an example with the (at first) "difficult" initialization. Then just try some simple things...change glVertex, make your own glBegin/glEnd, do some glTexCoord and glColor. Then play around a bit with initialization parameters and you got it!...

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