quote: Original post by dwarfsoft
That is a point about seeing WHY they are going to the NPC, but I think you can put it down to these things: Make sure they are not going there to get any items or to do anything other than talk. In the Diabloish environments, count the gossips. Have some NPC''s tell you that others are bitching about you, that way the PC will NOT like them.
Yeah, but if there''s more interaction, I could spend all my time arguing and pissing off the NPC... or maybe I''m choosing all the insulting conversation items. Any conversation isn''t good conversation.
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Have the NPC that they like (most likely of the opposite sex ) give the player compliments and get them to start taking an interest in the PC. If you have flirting between PC->NPC the PC is obviously going to keep coming back to see what will happen.
Hot opposite sex NPC caputed by enemy? Time to be heroic!! Then maybe I can get some! *ahem* ... I mean... be heroic!
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With the conversation system that we are trying to come up with (over at NPCAI) you could see how many questions the PC asked and what kind of things the PC and NPC say to each other.
OT: I just started lurking on that list... any way I can catch up on what I''ve missed?