All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
21
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Your Announcements
Advertisement
roySoft
Your Announcements
Community
Started by
SuperRoy
October 18, 2001 05:08 AM
-1
comments, last by
SuperRoy
22 years, 11 months ago
SuperRoy
Author
109
October 18, 2001 05:08 AM
http://roysoft.cjb.net
roySoft is alive and kicking. --superRoy
Sup guys?
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
How do you give purpose to a game?
Game Design and Theory
Can someone explain why studios making large space games are congratulated when they make their game capable of using double precision, allowing it to be very large?
General and Gameplay Programming
Relational database normalization
General and Gameplay Programming
Benifits of more interactive environments!?
Game Design and Theory
Better option than using a static bool?
General and Gameplay Programming
Unable to load a texture in D3D12 compute pipeline
Graphics and GPU Programming
Advertisement
Recommended Tutorials
How NOT to Market Your Indie Game
Business and Law
Let There Be Shadow!
Graphics and GPU Programming
Procedural Level Generation for a 2D Platformer
General and Gameplay Programming
Designing a "Playable" UI That Secretly Teaches How to Play
UX for Games
Advanced Terrain Texture Splatting
Graphics and GPU Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top