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Released "Effekseer 1.50" Visual Effect Tool

Published March 23, 2020 (updated March 23, 2020 05:48 PM)
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Effekseer Project, the developer of the open-source visual effects software for games, has announced that the latest major release version, Effekseer 1.5, has been released.

Effekseer is a tool for creating visual effects for use in games and other applications. You can create a variety of visual effects such as explosions and flash by simply specifying various parameters. The tool runs on Windows and macOS. The visual effects you create can be used in a variety of environments, including Windows, Mac OS X, iOS, and Android. You can use plug-ins to play with game engines such as Unity and UnrealEngine4, as well as APIs such as DirectX and OpenGL.

Effekseer 1.5 is an updated version of Effekseer 1.4, which was released in September 2018.

In this update.

- Material Editor

Created effect with materials
Material editor

- Turbulence

- The ability to control particles with code.

- The ability to change the parameters of the effect from outside.

- A recording function that generates an alpha that is insensitive to the background

- Added parameters for easier control of the effect.

- Fixed various problems.

We also have DirectX12 support and experimental Metal and Vulkan support. It also enhances plugins/libraries to Unity, UnrealEngine4, and Cocos2d-x.

Effekseer1.5 is available from the official Web site. The license is an MIT license.

Official site

Github

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