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Latest pyopengl Activity
![Stencil buffer strange result](https://uploads.gamedev.net/forums/monthly_2024_05/993ded3de498425db9b0a13cb773b889.image.png)
Hi @_Silence_,
Okay, this is more complicated than I first imagined. I think that the main mistake I was making was thinking in terms of entire 3D objects when in reality I should be thinking in terms of primitives.
Might be worth restating what I would like to achieve and see whether this is possibl…
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