![vortxGE_rewrite19.png](https://uploads.gamedev.net/blogs/monthly_01_2012/blogentry-174188-0-94275100-1327163172.png)
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Added the 16bit float render pipeline over the last 2 days, then today I added the HDR loader. I was almost about to give up when I got these render results below. But after hours of debugging I found it wasn't my code. Grrrrrr... Bloody Blender was outputing BAD images.. Now I need a good image editor that supports HDR format. hmmmm.
![vortxGE_rewrite19.png](https://uploads.gamedev.net/blogs/monthly_01_2012/blogentry-174188-0-94275100-1327163172.png)
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